Expansion: HE4 Type: STRONGHOLD The Otaku Palaces (UR,F) 5PS 5GP 5SH Magistrates will join you for 1 less gold. Reaction: Once per turn, immediately after another player has declared an attack on you, straighten all cards in one of your Cavalry units. You may perform this action even if this stronghold is bowed. Type: PERSONALITIES Asako Hosigeru (C) 2F 2C 0H 3G 1PH Phoenix Clan Novice of Water. Shugenja. Battle: Bow and destroy Hosigeru to produce Ranged 1 Attacks targeting every opposing Personality and Follower in this battle, including Personalities with attached Followers. The strength of these Ranged Attacks cannot be increased. Doji Shizue (U/R) 0F 3C 0H 4G 2PH Crane Clan storyteller. Experienced. Unique. Open: Bow Shizue to bow a ninja. Reaction: Bow Shizue immediately when one of your personalities wins a duel to give that personality a permanent +1 bonus to that personality's chi or force. Hida Yasamura (U/R) 4F 3C 2H 9G 2PH Crab clan Samurai. Experienced Shinja Yasamura. Cavalry. Tactician. Will join Unicorn for two less gold. May no assign or move into a battle against Unicorn or Crab defender. Battle: all personalities and followers in infantry units in yasamura's army gain a +1 force. This is considered yasamura's use of tactician for this battle. Kitsuki Kaagi (U/R) 1F 4C 0H 7G 2PH Dragon Clan Magistrate. Toturi's Army. Tactician. Reaction: bow immediately after a personality refuses a duel to have Kaagi issue an unrefusable challenge to that personality Flavor: "Ten years he has been gone, and yet his face shows not a single mark of it. It is as if nothing happened at all..."-Kitsuki Yasu Ide Ashijun (C) 1F 2C 2H 5G 2PH Unicorn Clan Magistrate. Cavalry. Battle: Bow Ashijun and your stronghold to target an opposing Personality. That Personality's controller must either send it home, or the Personalitiy's Force is reduced to zero. Flavor: "I bear a warning to all who oppose the will of the Unicorn: Bow down, or be trod into dust." Itako (U/R) 2F 4C 5H 7G 3PH Unaligned blind prophetess. Shugenja. Unique. Reaction:Immediately after Itako performs a kiho, place it face down under her instead of in your discard pile. During a future discard phase instead of drawing a card from your deck, you may take the kiho from under itako and place it in your hand. You may only do this once per kiho card. Malekish (C) 0F 3C 0H 3G 1PH Naga Astrologer. Limited: Bow Malekish to look at the top cards of your Fate or Dynasty deck. You may look at a number of cards up to Malekish's Chi. Rearrange the cards in any order you wish and return them to the top of your deck. Matsu Ketsui (U/R) 4F 3C 5H 9G 3PH Lion Clan Samurai. Matsu Family Daimyo. Double Chi. Unique. Flavor: "In my sword, the wind./In my heart, courage./In my eyes, death./I am Matsu" -from Kakita Morushijin's play, No Man's Bride. Oni no Gekido (U/R) 3F 3C -H 6G 0PH Unaligned. Nonhuman. Shadowlands. May not attach items or followers. Open. Gekido gains a +2F/+3C until the end of this phase. At the end of this phase the bonus is lost and Gekido loses -2/-2 until the end of your next turn. Gekido can do this once per turn. Flavor: "Stupidity in the Shadowlands is rewarded with two things: pain and death."-Hida O-Ushi Otaku Kamoko (F) 5F 5C 7H 13G 4PH Unicorn Clan Samurai. Double Chi. Cavalry. Experienced 3. Will only attach Cavalry Followers. Limited: Bow to challenge a Kolat to a duel that cannot be refused. Reaction: Bow to destroy a Personality with a lower Chi that wsa just assigned or moved into a battle at which Kamoko is present. Otaku Xieng Chi (U/R) 1F 3C 3H 6G 3PH Unicorn Clan Gunso. Battle Maiden. Samurai. Cavalry. When Xieng Chi is the target of a charge, she gains and additional 1F. Flavor: "She's too young to be so eager for blood. You might think she was a Lion in disguise!" -Otaku Tetsuko Ryosei (U/R) 2F 3C -H 5G 2PH Fox Clan Daimyo. Shugenja. Experienced. Unique. Yoritomo's Alliance. Reaction: Immediately after Ryosei performs a kiho, discard a random card from your hand to return the kiho to your hand. Ryosei may perform this action while bowed. Flavor: "Don't believe the Phoenix. Hate makes you strong." Shinjo Tsuburo (U/R) 3F 3C 4H 7G 2PH Unicorn Clan Samurai. Cavalry. Experienced. Unique. Reaction: Cancel a Ranged Attack that is targeting Tsuburo. Tsuburo may perform this action while bowed. Flavor: "The Emperor is dead. Let us at least save the Empire." Type: EVENTS A Dark Foretelling (U/R) Inspect the top card of any deck. You may return the card to the top or the bottom of the deck. You may either discard this event normally or reshuffle it into your dynasty deck. Do not shuffle the inspected card. This event resolves every time it appears. Doom of the Brotherhood (U/R) Each player selects one elemental ring controlled by the player to his right. All selected elemental rings are discarded from play. Flavor: "The monks of Shinsei seek a new prophet, a new path. They will be fooled by their own pride, and in the end, they will forsake the Tao itself." - Isawa Norikazu Festival of the River of Stars (U/R) Choose a word with four or more letters in it, until the end of the game any card with the word in its title has its gold cost increased by two and all your personalities gold costs are increased by one. Flavor: "They were lovers, parted by betrayal. But once a year, they are allowed to cross the River of Stars." -Doji Shizue The Great Feast (U/R) Until your events phase two turns after this one, all players must lobby twice successfully to get the imperial favor, and are allowed a second lobbying attempt during their turn. The first successful lobbying attempt during a turn is cancelled without effect. Type: REGIONS The Iuchi Plains (C) All infantry Personalities and Followers have their Force reduced by one during a battle at this Province. Flavor: "From this moment forward, the city of Ryoko Owari will answer to my commands, and its walls shall be manned by Otaku troops. So do the Unicorn keep Toturi's law..." -Otaku Patasha Plains of Foul Tears (C) Follower cards (but not tokens) that are destoryed during a battle at this Province are returned to their owner's hand instead of going to the discard pile. During a battle at this Province, all players may perform the action: Battle: Bow one or more Followers in a unit to destory one opposing Follower (or Personality without attached Followers) with an equal or lesser Force. Refuge of the Three Sisters (U/R) Only one Refuge of the Three Sisters may be in play at any time. Limited: Target one of your Personalities in play. That Personality is discarded from play. You may look through your fate deck and take any one fate card with a focus value lower than your Personality's Chi and place it in your hand. Reshuffle your deck. Destroy the Refuge of the Three Sisters. Type: HOLDINGS Akodo Hall of Ancestors (U/R) 1G Reaction: Bow to cancel any effect that is about to dishonor or give the Shadowlands trait to one of your personalities. Flavor: "The Ancestors whisper as the wind passes through the Hall, each one telling a tale of honor or glory. Only one is silent..." Funeral Pyre (C) 1G Reaction: Bow immediately after one of your Personalities is destroyed. Target one of your unbowed Personalities, who receives a +1F/+1C bonus until the end of your turn. Flavor: "Tsukune-sama, we have both seen cousins die, brothers sacrificed and blood spilled in the name of knowledge. Are we, then, so different?" -Agasha Tamori Goldsmith (C) 4G Bow to produce 2 gold, plus one gold for each Gold Mine in play. Corrupt Gold mines reduce the production of this holding by one gold instead of raising it. Flavor: "A ring of gold, and a cuff of iron. What's the difference?" -Tsuruchi Philosopher (C) 0G Retainer. Open: This action does not produce any effects, but does count as performing an action. You may take this action once per action phase or segment. Flavor: "Where is the new Uikku? Without his prophecies, we are blind to the future..." -Yodin Ronin Dojo (C) 4G Open: Bow to give a clan affiliation to one of your Personalities until the end of the turn. Flavor: "You want the secret of the Hida frenzy? I will teach it to you, my friend." Shinjo Groomsman (U/R) 1G Retainer. While the Groomsman is in play and unbowed, all Cavalry cards you are putting into play have their gold cost reduced by one, to a minimum of one. Type: FOLLOWERS Kolat Geisha (C) 0F +1C 0H 3G -PH 1Fo This follower may be attached to any player's Personality. Any honor gain that this Follower's Personality is involved in is redirected to the player that brought this card into play. Flavor: "A harmless diversion, my Lord. The great Toshimoko once graced our simple tea-house, and we will serve you with the same courtesy we once showed the Emerald Champion..." Ninja Saboteur (U/R) 1F 0C 0H 2G -PH 1Fo Ninja. Will only attach to a Ninja Personality. Battle: Bow the Saboteur to reduce this Province's Strength to its printed Province Strength. War Dogs (U/R) 1F 0C 1H 3G -PH 2Fo Battle: Bow and destroy the war dogs to destroy one opposing follower. Flavor: "The terrible steeds of the Unicorn thundered over the plains, and the baying of their fanged beasts shook my heart to the core...." -Unknown Spearman Shiryo no Moto (U/R) +1F 0C 1H 0G -PH 3Fo Unicorn clan ancestor. This personality cannot be destroyed during the resolution phase of a battle unless the opposing army has more than twice as much force as his army. Otherwise, this personality goes home bowed, with all items attached, at the end of the resolution phase. Type: SPELLS The Kami Watch Over Me (?) 5G 3Fo Ritual Limited: Bow this shugenja and any number of other shugenja you control such that their combined chi is greater than 10. All cards from your dynasty deck that have been discarded are shuffled back into the deck. Cards that have entered play or resolved are not shuffled back into the deck. Type: ITEMS Die Tsuchi (C) +3F *C 6G 1Fo Weapon. The Die Tsuchi may only be attached to a Personality with a 3F or greater. May be attached to a Crab Personality for 2 less gold. Die Tsuchi has a +3C while this Personality is facing one or more Ogres or Oni in a battle or duel. Goblin War Truck (U/R) 0F 0C 2G 2Fo Shadowlands. Open: bow any goblin personality or follower you control to give the war truck a +1 force until the end of the turn. if the War truck is destroyed this turn, the goblin is also destroyed. Flavor: "Ropputu, father of the Biteeye clan, claimed it was his greatest invention. The Crab would agree." Kitsuki Kaagi's Journal (U/R) -F -C 6G 2Fo Unique. Cards in this unit may not be targeted with actions. Actions which target ninja can target cards in this unit, however, even if the target card is not a ninja. This personality may not produce honor gains in any fashion. Reaction: Bow the journal to cancel any ninja or kolat action that is not targeting this unit. Lessons from Kuro (U/R) 4G 3Fo Limited: Bow this personality to draw a fate card if the personality's chi is greater than 3. You may not perform this action more than once per turn. Flavor: "Poor Hosigeru. For days he watched me prepare the spell, and when it was done , he swore he was ready to conquer its power. It was too soon, too much, and he was too young..." - Naka Kuro Type: KIHOS The Boundless Depths of Water (U/R) 0G 1Fo Kiho Elemental Open: Bow a Shugenja or Monk you control. At the end of the current player's end phase, you may draw a number of cards up to the number of kihos you successfully cast this turn. Flavor: "Once a year, when the spring rains come, the Umi Amaterasu rages and the villages on the coast are destroyed by the ocean's wrath." The Power of Incompleteness (C) 0G 4Fo Kiho Open: Bow a shugenja or monk you control. Target a personality who has their lower trait of Chi or Force raised to be equal to the higher trait until the end of the turn. Flavor: "I am the new Uikku, and my words are from the heavens themselves. Listen to me, children of Rokugan, for I will reveal what is unknown, and find what has been lost..." -Itako Walk Through the Mountains (C) 0G 2Fo Kiho Reaction: Bow a shugenja or monk you control when one of your Personalities is being sent home from a battle with a card action to cancel the action causing your Personality to be sent home. Flavor: "Through Beiden Pass, to the lands of the Crab. Nothing can stop us -the Fortunes are on our side!" - Matsu Seijuro Type: ACTIONS Arrows from the Ranks (C) 0G 1Fo Reaction: Play when one of your Personalities has been challenged to a duel. You may immediately produce one Ranged Attack by one of your cards in play, targeting the challenging Personality, even if he has attached Followers. Lose 5 honor, and your challenged Personality is dishonored. Your Ranged Attack must be from a card in this battle if the challenge was issued during a battle. Bayushi Technique (U/R) 1G 3Fo Battle: Dishonor one of your Personalities in this battle and target an opposing Personality to give your Personality a force bonus equal to the personal honor of the target. If you are a Scorpion player, this technique's cost is reduced to zero. Flavor: "Be loyal to the shadows, and they will protect you. Betray them, and more than your soul will die..." Desperate Wager (U/R) 7G 1Fo Reaction: Play immediately before your dynasty phase. All of your personalities are straightened and you begin an additional attack phase. When you declare your attack, all of the defenders personalities and followees are straightened (even those that normally could not straighten). You lose the game at the end of your turn. You may not play more than one Desperate Wager per turn. Flattery (C) 0G 3Fo Battle: If you discard cards from your hand with combined focus values greater than the total Force of the opposing army, then this battle ends without resolution. All units return home without bowing. You may perform this action in a battle in which you have no units. Flavor: "And if Toturi is dead, who is to say there should not be a House of Takuan?... My lord?..." Hitomi Technique (U/R) 1G 3Fo Battle: Bow one of your Samurai to destroy an opposing Shugenja. If you are a Dragon player, your Samurai gains a +1c permanently. Flavor: "Down from the mountains they come, screaming for blood and vengeance on those who dared to trespass on Dragon lands. Kitsuki Evidence (C) 0G 4Fo Reaction: Play immediately after an honor loss has been redirected. You may redirect the honor loss again, after which it may no longer be redirected or adjusted by any means. Lay of the Land (U/R) 0G 4Fo Reaction: Play immediately before the defender's first action in the battle action phase of a battle in which you have a scout. No other player may play a terrain during this battle. Any player may, as a battle action, negate the effects of this action by bowing a scout or discarding a terrain from their hand. Mujina Tricks (C) 0G 1Fo Reaction: Bow one of your Mujina to cancel and negate the effects of any one action card being performed by another player, during a battle the Mujina is in. You and th eother player each lose 1 honor. Flavor: "What's this?...What's this?...What's that? Can we eat it?...What's this?" Noble Sacrifice (U/R) 0G 2Fo Battle: Destroy one of your samurai in this battle. You may target and send home a number of opposing units equal to the difference between your samurai's Personal Honor and the highest Personal Honor among opposing Personalities. If your samurai's Personal Honor is lower, this action has no effect. The Price of Failure (C) 0G 2Fo Reaction: Play when an attacking unit is returning from a battle at the end of the battle resolution in which it did not destroy a defending army or Province. That Personality's controller must draw and discard the top card from his Fate Deck. If the Focus Value of the discarded card is less than his Personal Honor, he commit's seppuku and is destroyed. This card has no effect is the target's controller has no Fate deck left. Shinjo Technique (U/R) 3G 3Fo Reaction: Play when another player targets one of your personalities with an action card. Redirect the action to one of that player's Personalities, if a legal target is available. If you are a unicorn player, the gold cost of this action is reduced to zero. Takuan Technique (U/R) 1G 3Fo Battle: Give +3f to an unaligned samurai. This may not target a samurai whose force is greater than two unless you are a Toturi's Army player. Flavor: "When an ordinary man gains knowledge he is a sage. When a sage gains knowledge, he is an ordinary man." -The New Tao The Naga Akasha (U/R) 1G 3Fo Battle: Destroy one of your personalities in this battle to destroy an opposing Shadowlands card. If you are a naga player, you may place your personality on top of your dynasty deck instead of in your discard pile. Flavor: "Each soul within the Akasha is my own, and I have been each voice." -Ashamana