Expansion: HE3 Type: STRONGHOLD House of Tao (UR,F) 5PS 3GP 4SH You begin the game with one elemental ring in play, chosen after your opponent's strongholds have been revealed. If you put a Shadowlands card into play, all of your elemental rings are discarded from play. Type: PERSONALITIES Hitomi Kokujin (R) 3F 4C -H 12G 0PH Dragon Clan Tattoed Man. Shadowlands. Experienced. Unique. Double Chi. Lose 4 Honor. Battle: Destroy one of your personalities to issue an unrefusable challenge to an opposing personality. Once per turn. Limited: Destroy one of your personalities to issue an unrefusable duel to any personality with a Chi lower to the person you destroyed. Once per turn. Ikoma Ryozo (R) 3F 4C 0H 8G 3PH Lion Clan Samurai. Experienced. Unique. Shadowlands. If the Imperial Favor targets a card in a battle that Ryozo is at, Ryozo returns to your fief, bowed. Battle: Ryozo receives a 1F bonus for each fortification attached to this Province. Once per turn. Flavor: "Tirelessly, he scours the Shadowlands for any trace of Toturi, convinced that the Dark One has the Emperor again in his grasp." Artist: Anson Maddocks The Grey Crane (R) 3F 8C 5H 12G 4PH Unaligned Samurai. Experienced 2 Kakita Toshimoko. Unique. Double Chi. May not refuse a duel. May not attach the Emerald Armor. Limited: Bow the Grey Crane and target a Kolat Personality in play. Draw and discard a fate card. If the Focus value is greater than the Kolat's Chi, the Grey Crane challenges the Kolat to a duel that cannot be refused. Artist: Dave Leri Togashi Hoshi (F) 7F 7C 5H 14G 4PH Unaligned Man Beast. Experienced. Unique. Cavalry. Dragon. No followers or armor. Will join monk players for 2 less. Limited: Once per turn, bow one of your personalities that is not tatooed. The target personality may not straighten on your next straighten phase, but gains a permanent 2f/2c bonus and the tattooed trait. Hoshi has a -1f/-1c until your next straighten phase. Artist: Carl Frank Hoshi Maseru (C) 2F 2C 0H 5G 2PH Unaligned. Monk. Tattooed. Reaction: Straighten Maseru immediately after he bows to perform a kiho. He may do this once per turn. Flavor: "Three times we have given him up for dead, and each time, he returned unscathed. Death stalks a pace behind him...but always a step to slow." -Takao Hoshi Eisai (C) 1F 2C 0H 6G 1PH Unaligned. Monk. Tattooed. Battle: Eisai's force becomes equal to that of any one opposing personality. This can be done twice per battle. Flavor: "She cannot speak, and we know nothing of her past. But her heart is true, and her spirit sings with a warriors tongue." -Togashi Hoshi Seppun Kossori (C) 0F 2C 0H 5G 2PH Unaligned. Shugenja. Reaction: bow to produce gold equal to her personal honor. Flavor: "She looks for honor at the bottom of a purse, turning a profit on the betrayals of others. Perhaps even the jade throne has a price?" Suzume Yugoki (U) 4F 3C 0H 8G 3PH Sparrow clan Samurai. Flavor: "He learned everything his master taught, but turned against him to follow a different path" Kuni Utaga (C) 0F 4C -H 5G 2PH Crab Clan Tsukai-Sagasu. Shugenja. May not be targetted by black scroll effects. Open: Bow to challenge to a duel any personality that has a Maho ability, a black scroll attached, or has used a Maho action during this game. This duel may not be refused. Flavor: "The last foul remnants of the Dark Horde still walk the face of Rokugan, and while they live, I can never rest." Hitomi Kazaq (C) 2F 3C -H 6G 0PH Dragon clan heretic. Naga. Tattooed. Will not join a Naga player. Battle :Destroy all followers in a opposing unit with a force less than or equal to this personality's Force. This can be done once per turn. Flavor: "He is lost from Akasha, torn apart, from the soul of our race. Yet still, in the night, we can hear the blood filled screams." -Dashmar Aramoro (U) 3F 4C -H 9G 1PH Scorpion clan Samurai. Ninja. Unique. Experienced Bayushi Aramoro. Your opponents may not target Aramoro with actions while Aramoro is not part of an army. Flavor: "The best mask is no mask at all." Bayushi's Lies Moto Soro (U) 4F 3C -H 8G 1PH Unicorn Clan Samurai. Cavalry. This personality is not destroyed when his Chi is reduced to zero, but if his Chi is ever less than one at the end of one of your turns, he is destroyed Flavor: "I saw a group of twenty zombies stand against him but not for very long." -Hida Tsuru Kuni Yori (R) 3F 5C -H 9G 0PH Unaligned Shugenja. Experienced 2. Unique. Shadowlands. Reaction : Immediately after an opposing Personality or Follower is destroyed during a batlle , give Yori a 1F undead nonhuman Follower token. Flavor: "A darker fate than death lies buried in his cold eyes." Type: EVENTS Abandoning the Fortunes (U) Until the end of the game, any player whose dynasty deck is depleted and cannot refill his or her Provinces must destroy one of his or her Personalities or holdings in play for each province left empty at the end of that player's turn Ascension of the Mantis (R) Choose a province in play. If you bow more personalities and followers than that player has total force in play (or the Province strengh if it's higher) then you take control of that province, adding it to the right of your rightmost province and lose 7 honor. The card in that province is discarded. Cards attached to the Province remain attached. Finding the Balance (R) Choose one personality in play. The target personality has his or her lowest stat (force, chi, or personal honor-you choose if its a tie) raised by two. That personality's controller chooses one of the other traits to be reduced by one. These changes are permanent. Restoring the Doji Treasury (U) All players may search their Dynasty decks for one gold producing holding to put into play. The cost of this holding is reduced by three but must be paid or the holding is destroyed. These holdings enter into play bowed Sacrifices for our Futures (U) While this card is in play, you may choose not to draw a Fate card during your end phase. Each turn in which you do not draw a Fate card you gain two honor. If you draw a Fate card for any reason, this card is discarded from play. Type: REGIONS Fields of the Morning Sun (C) Personalities with Personal Honor greater than two may not assign to or move into a battle at this Province. Flavor: "The plains are a sacred place, one where honor and glory are intangible reminders of the spirits of the past." Otaku Meadows (C) Limited: Once per turn, you may spend 3 gold to attach a 1F Cavalry Follower token to one of your Personalities. Flavor: "We gaze / Even at horses / This morn of snow." -Basho Umi Amaterasu (C) Battle: Once per battle, any player with a unit at this battle may draw a fate card if there are one or more opposing units. Flavor: "Give a man a fish, and you'll feed him for a day. Give him a weapon, and he'll starve to death fighting over a fish." -Yodin Type: HOLDINGS The Dark Sanctuary (R) 6G Unique. Shadowlands. Limited: Bow the sanctuary and one of your shugenja. Take any one dead human Personality and return it to play under your control, ignoring honor requirement, and clan restrictions. You may not target a Personality with a Chi higher than your shugenja's Chi. The Personality gains the shadowland and Undead traits, a zero Personal Honor and loses 2 Chi permanently. Lose 4 Honor. Monastery (R) 6G Bow to pay the full gold cost for any monk. This may not pay the variable cost cards. Flavor: "Be master of mind rather than mastered by mind." -The New Tao Retired Wasp General (C) 3G Retainer. Reaction: Bow to reduce the strenght of a Ranged Attack by two that has just targeted one of your cards. Reaction: Bow to increase the strenght of a Ranged Attack by one that one of your cards is producing. River Bridge of Kaiu (C) 1G Fortification. Units may not move into this battle after the maneuvers segment of the Battle phase. Flavor: "Only four bridges cross to the great Crab river, and all four are locked in O-Ushi's grasp." Torii Shrine (U) 0G Reaction: Bow when attaching an ancestor to one of your Personalities instead of bowing the Personality. Flavor: "The gentle waves of the sea enfold our ancestor's souls, the last meeting place of the honored dead." Type: FOLLOWERS Enlightened Tutor (U) 0F +1C 2H 2G -PH 1Fo This Personality may refuse any challenges without penalty while this Follower is attached, including Challenges that may not be refused. Flavor: "Perhaps this difficulty can be solved in a more equitable manner, my Lord." -Ikudaiu Fortified Infantry (C) 3F 0C 2H 4G -PH 1Fo This unit may not be moved to another battle from the one it is in, altough it can still be sent home from battle. Flavor: "Hitomi's Dragon fight with bloody hands, reveling in the slaughter of their ennemies. If this is the New Tao, I would rather keep the old." - Asahina Tamako Kobune Crew (U) 2F 0C 1H 4G -PH 1Fo Sailors. May only be attached to a sailor or a Naval personality. Battle: Bow the crew and one of your ports to move this unit from one of the Defender's Province to another. Flavor: "They say the Mantis' quest for power has ended, but I know this: Never trust a starving dog, a spurned woman, or an idle general." -Otaku Tetsuko Shiryo no Kisada (R) +1F 0C 2Hr 0G -PH 4Fo Crab Clan Ancestor. Unique. This card is considered Hida Kisada for Uniqueness. This Personality cannot gain the Shadowlands trait, and this unit cannot be targeted with spell effects. Flavor: "I atone in death for my sins in life." Artist: Tommy Pons Type: ITEMS The New Way (C) -F -C 1G 1Fo Cards in this unit may not be targeted with actions from a Personality with an ancestor. Personalities lose all bonuses and special abilities granted by the ancestors while opposing this Personality in a battle or in a duel. Flavor: "With delicate care, Osugi handed the thick sheaf of paper to the monk. 'Guard it well,' she whispered, 'for it is path to a new age.'" Takao's Jingasa (C) 0F +1C 3G 1Fo Once per turn, this Personality need not to bow to perform a Kiho. Flavor: "A monk's soul must cast off earthly bonds, and tread in Shinsei's path. Leave this war and turn back toward enlightenment, my brothers." -Ikudaiu Tsuruchi's Arrow (R) -F -C 0G 2Fo Can only be attached to a samurai. Reaction: destroy this arrow to increase by three the strength of a ranged attack that is being performed by this Personality. If this arrow is attached to a Yoritomo's Alliances Personality you may put this arrow into your hand instead of destroying it if (and when) yor army wins this battle. Type: KIHOS Banish All Shadows (R) 0G 3Fo Kiho Limited: Bow one of your shugenja or monks. Draw the top four cards of your Fate Deck. Take any one of these cards and put it in your Fate Hand. Shuffle the other cards back into your deck. Flavor: "Fall back, Naga, and all will be well. This is not your battle, nor will it ever be." -Mitsu Grasp the Earth Dragon (R) 0g 3Fo Kiho Limited: Bow a shugenja or monks you control. Take any one discarded Personality or holding in your discard pileand reshuffle it into your Dynasty Deck. Flavor: "You think me to be aged and weak? The dragons have lived a thousand years, yet I would not call one 'old.'" -Asahina Tomo Tsuchi-do (C) 0G 4Fo Kiho Battle: Bow one of your shugenja or monks and target any Personality in play. The target may not move into or out any battles this turn. This action may be performed even if you do not have any units in this battle, and even if neither Personality is in this battle. Flavor: "...the earth is at rest, yet its force is the strenght of indominable will." Ryoku (U) 0G 2Fo Kiho Battle: Bow a monk you control to send to opposing Personality with the lowest Chi home from this battle. If there is a tie, you may choose among those with the lowest Chi. Flavor: "Strike where the enemy is powerless. Even the hardest stone has a weakness." -Hizuka Mercy Shrouds the Earth (C) 0G 3Fo Kiho Elemental Reaction: Bow one of your shugenja or monks in this battle immediately after a terrain card has been played. The terrain is not destroyed, but it produces no effect. This Kiho may be played in response to terrains that do not allow actions to be played. The Touch of the Lands (C) 0G 3Fo Kiho Reaction: Play when one of your terrain cards has just been destroyed by a card effect. If you have a monk or a shugenja in this battle, the terrain card is returned to your hand. This do not bow your Personality. Flavor: "A pillow of the hardest stone, and for my bed a cliffside. The land serves those who respect its gifts." -Agasha Gennai Type: ACTIONS The Efforts of the Clan (R) 0G 2Fo Limited: Bow your Stronghold to straighten one of your Personality. This Personality will not straighten during your next straighten phase. Flavor: "The peasants toil, and with each dawn show the fruit of their labor. With such devotion, how can our clan fail to rise again?" -Shiba Tsukune Empty Words (U) 0G 2Fo Political Limited: Bow your stronghold to rehonor a dishonored Personality Political Reaction: Bow your stronghold to reduce an honor loss to zero. Political Reaction: Bow your stronghold to allow an honorable Personality to refuse an unrefusable duel. Face of Ninube (C) 0G 1Fo Open: Shuffle your Fate Hand into your Fate Deck and draw a number of cards equal to your hand size before this action minus one. Flavor: "Ninube's beauty is said to have outshone a jealous Sun, and the maiden's sorrowful fate is seldom told in the court of the Crane." Hold this Ground (C) 0G 1Fo Reaction: Play when your army is about to destroy a Province in battle. You gain no honor for this battle, but you may take all cards that were attached to this Province under your control permanently and attach them to one of your Provinces. Any card that cannot be legally attached is returned to its owner and discarded. Kamoko's Charge (U) 0G 1Fo Battle Terrain: All Personalities and Followers in cavalry unit in this battle gain a 1F bonus. Flavor: "If your opponent strikes with fire, counter with water. Become fluid and free-flowing. Water does not collide or break; on the contrary - it absorbs attacks and is not harmed." -Master Suana Let Your Spirit Guide You (R) 0G 0Fo When this card is used as a focus in a duel or as a Tactician bonus, it's force value is equal to the Personality's Personal Honor plus two. Flavor: "I cannot hide here, behind stone walls, while those I once called kinsmen are cut down from both sides " -Yoshi Move to the Bushes (R) 0G 1Fo Battle: Move one of your bowed or unbowed personalities from this battle to your fief. Peronality is dishonored. Flavor: "They think we not so smart,eh? We show them! Come on boys!" -Kappuksu Mushin (C) 0G 2Fo Battle: Take two consecutive battle actions immediately after this one. Flavor: "Turn back, Unicorn, or see your future in my blade. You will not cross Lion lands and live." -Kitsu Motso Not While I breathe (U) 0G 2Fo Battle: Bow one of your Guard Followers in this battle, and discard it from play. This Province has its Province Strength tripled until the end of the turn . Flavor: "Thought Toturi's Personal samurai scattered to the four winds in search of their Master, his guard remained, steadfast, before the palace gates." Stand or Run (U) 0G 2Fo Battle: One of your unbowed samurai issues a challenge to an opposing Personality. If the challenge is refused, the opponent is sent home bowed. A bowed Personality may not refuse this challenge. Flavor: "Your choice. Stand, and I give you an honorable death; or run, and I chase you down" -Shinjo Morito Trusted Counsel (U) 0G 1Fo Battle: You may draw up to 3 Fate Cards from yor deck. For each card drawn, your opponent in this battle may either draw one Fate Card or give a 3F bonus to one Personality inthis battle. Flavor: "In the beginner's mind, there are many possibilities. In the expert's, there are few." Where Shinsei Stood (C) 0G 1Fo Battle Terrain: This terrain takes effect as soon as it is played. While this terrain is in play, all shugenja and monks at this Province are straightened immediately after bowing to perform a kiho. No Personality may perform the same kiho more than once during this battle.