(Message gzg:367) Date: Thu, 12 Jun 1997 13:41:45 CDT To: FTGZG-L@bolton.ac.uk From: "Bobby Mock" Subject: Re: FMA-40K Return-Path: cowell@cs.utk.edu Resent-Message-Id: <199706121848.OAA20682@CS.UTK.EDU> X-Listname: Full Thrust Combat Game Mailing list Warnings-To: <> Errors-To: owner-ftgzg-l@bolton.ac.uk Sender: owner-ftgzg-l@bolton.ac.uk Reply-To: FTGZG-L@bolton.ac.uk X-Msmail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 Mime-Version: 1.0 Resent-To: cowell@icx.net Resent-Date: Thu, 12 Jun 1997 14:48:50 -0400 Resent-From: Andrew Cowell ---------- > From: Win Baker > To: 'FTGZG-L@bolton.ac.uk' > Subject: RE: FMA-40K > Date: Wednesday, June 11, 1997 4:30 PM > > Any thoughts on converting Tyranids and Orks to FMA? I'm desperately > trying to get the players around here to convert, but some will > definately not give up their Bugs and Greenies. > > Win Barker > Imagineer > Solutions onQue > I use the Codex Army Lists to build armies. I use this for the Warhammer Universe flavor. Although you could trash the whole thing and just use the figures with your own background. I added BS+WS+Ld to give me a fiqure which I think represents the quality of the troops in question. I then compared same to the following scale: 0-5 Untrained 6-10 Green 11-15 Regular 16-20 Veteran 21 and up Elite To make a command squad, I would take an average of all figures to determine squad quality. For example: A Space Marine Command Squad: Space Marine Commander 7+7+10=24 2 Captains 7+7+10=24 7+7+10=24 Apothecary 5+5+9 =19 Techmarine 5+5+9 =19 ----------------- average = 22 (An elite squad) A Space Marine Tactical Squad would be Veteran (4+4+8=16). An Imperial Guard Tactical Squad would be Regular (3+3+7=13). A Blood Axe Mob would be Regular (3+3+7=13). An Ogryn Mob would be Regular (4+3+8=15). I have been using orks and eldar as I use humans, with no differences in game play. I have not used any Tyranids, since no one in my playing group owns any.