(Message jeffa:338)
Subj: [L5RINFO] Rules for 11 July 2000
From: Jeff Alexander <jwa0@EARTHLINK.NET>
To: L5RINFO@ORACLE.WIZARDS.COM
Date: Fri, 14 Jul 2000 09:23:42 PDT
X-Accept-Language: ja
-- /blue/homes/cowell/Mail/mhl.format --
>From: Stefan Lenfest <slenfest@CONCENTRIC.NET>
>Subject: Re: Rules for 8 July 2000
>
>Jeff Alexander wrote:
>
>> >Does the Heavy Shadow of Fear just pop when it resolves, effecting only
>> >cards in play, similar to Evil Portents, a yes meaning followers and
>> >Personalities played that turn are not affected?
>>
>> It's more like Dead Walk the Earth. It's continuous.
>> Followers and Personalities played that turn *will* be affected.
>
>Confirmation: It sounds like this affects cards not even in play.
No, it only applies to those in play. It just applies to
those in play at every given moment during its lifetime.
;;;;;
>>From: saevene <saevene@GATEWAY.NET>
>>Subject: Re: Rules Questions...
>>
>>One more small question...Shinjo Sadato from Storms over Matsu differs from
>>his old version slightly. His old version says "His force plus two" the new
>>one says "His force plus three"....I'm not sure what the foiled one said,
>>which text do we use?
The answer I got from Jessica was that he went from "less than
OR EQUAL TO his force plus two" to "LESS THAN his force plus three"
[caps mine], which as a shift to standard wording templates that
didn't change his function. I haven't actually seen a real SoMP
version myself to verify.
;;;;;
>From: Daidoji Eric <GuardCdr@AOL.COM>
>Subject: Re: Rules for 9 July 2000
>
>In a message dated 7/12/00 1:50:31 AM Eastern Daylight Time,
>jwa0@EARTHLINK.NET writes:
>
>> >4:
>> >How fast is Seppuku after an honor loss? Can I dirty politcs the honor
>loss
>> >first <assuming it's my turn> or does the sepukku happen faster?
>>
>> Treat seppuku as a reaction timing-wise. I believe you'd
>> get to play Dirty Politics first on your turn.
>
>This doesn't exactly match the way I thought it worked so I want to clear
>this up.
>
>Here is the way I thought the interation worked:
>
>If the loss of honor is a result of an automatic occurance in the game
>(Suspicions or dying dishonorably) the active player gets to react first.
>
>If the loss of honor is a result of a card effect trigger (Shame, Breach,
>etc.) then the player to the left of the person who used the card gets to
>react first.
>
>Is this correct? Or is it always the active player?
You're reacting to
;;;;;
>From: Bryan Gardner <bryang@XMISSION.COM>
>Subject: another (probably silly) question
>
>this is an MRP question.
>
>If the MRP of a card is a learning card (ex: Sleeping Mountain set) and
>the card has less abilities than the regular card but the player only
>has the one from card but the player only
>has the one from SoSM does s/he get the "normal" abilities of the card?
Cards from Sleeping Mountain never count as the MRP (unless
they're the only printing, of course). I imagine this will hold
true for Matsu Palace also.
>What if one player has the SoSM version and the other a "regular"
>version.
If you're not playing a purely Sleeping Mountain game,
all cards play by the MRP.
;;;;;
>From: MitsuMan <mitsuman@THEPEARLHERALD.COM>
>Subject: Re: Rules for 9 July to prevent ah honor loss if I'm using the Seppun
>> >Sensei?
>>
>> Not your own. You can prevent other players' losses.
>
>Jeff....
>
>This was discussed a lot a short time ago. Dave stated in an email
>discussing this issue that canceling the loss with the favor makes the loss
>as though it never happened. The fact that there was never a loss or gain
>to allow Seppun to exert its rules upon, meant you could use actions to
>'Cancel' gains and losses. Since Seppun doesn't say you cannot cancel them,e
Seppun doesn't say you cannot cancel them,
>and only deals with losses/gains that you have ownership of, the Favor does
>work on your own Losses.
While the terms "cancel" and "negate" are going to be used
far more rigorously from now on, with cancel meaning "stop the
whole action and have it be considered unused" and negate meaning
"merely stop some or all of the action's effects", they've been
used interchangably in the past. To see which term truly holds,
you have to check what's going on. Cancelling an honor loss is
not stopping the whole action, it's just stopping one effect,
ergo it's not "cancelling" in the strict sense of the term. The
argument about the loss never happening doesn't apply.
;;;;;
>From: Gary Kirby <Kirbdog53@AOL.COM>
>Subject: Re: [Jeff] How to slay Purusha Questions
>
> Deadly Ground works also.
> >>
>Scout/terrain takes place at the same time that Sneak/terrain does...which is
>after Purusha has made it's ranged attacks.
Not true. Scout/terrain is as fast as Purusha, so it will
beat all of them if the active player is attacking. The Scout
plays the terrain immediately, before normal actions begin.
Sneak Attack only gives the Attacker the first normal action.
;;;;;
>From: Chris Ostermann <OninoBob@AOL.COM>
>Subject: Re: Rules for 9 July 2000
>
> > >Would this not also imply that multiple Scouts could also be used?
> >
> > No.
>
>Yeah, I'd realized that later when talking about it with somebody else.
>
>But if it were worded as "Reaction: Immediately before the Defender takes his
>first action in this battle, play a Terrain" would it work?
Yes.
;;;;;
>From: Philippe DUCHON <philippe.duchon@LABRI.U-BORDEAUX.FR>
>Subject: SotE: probable misprints
>
>Hi all,
>
>I went through the few SotE cards I could get, and noticed a few
>strange things...
>
>* Bayushi Aramoro: says "Experienced 2 Aramoro". Well, there already
> was an Experienced 2 version of the Bayushi Aramoro/Aramoro
> character, so technically this appears to be an MRP of that
> one... can we assume he's actually "Experienced 3"? [It looks like
> the Shadow-Walker has the same problem, but I haven't seen it]
He's actually 3. Errata.
>* Superior Tactics: I posted something similar for another version,
> but I believe the wording changed again (don't have it with me),
> and, as printed, it seems to allow the destroying of a Terrain in a
> battle in which you don't have a 3+ Chi Personality, as long as you
> do have a 3+ Chi Personality somewhere that you are able to target -
> the "relevance" condition being met since you're destroying a
> Terrain in the current battle.
I noticed that too. Once again, play this card the way
it's always worked. Hopefully I can bang it back into shape
for Gold.
>* Dispersive Terrain: I don't have older text to compare it against,
> but it gives a bonus to "all defending Personalities", which, to me,
> seems to imply "in this battle and others". 'Could make the card a
> bit more useful - especially in a deck that can resolve battles in
> the right order, like Fox. What's the "right" thing here?
*sigh* It affects units in the current battle only.
;;;;;
>From: MitsuMan <mitsuman@THEPEARLHERALD.COM>
>Subject: Rules under cost and effect [JEFF] [Dave]
>
>Under Cost and Effect's in the SOTE RULEBOOK.
>
>An effect with multiple elements, like "send a card home bowed and
>dishonored," is one effect, but other effects might apply to some elements
>and not others. For example, if "send a card home bowed and dishonored"
>affects a card that "cannot be sent home," the card bows and becomes
>dishonored but does not go home
>
>Dark Path Errata.... Battle: If the total Chi of an army attacking one of
>your provinces is under 10, send all units in the army home bowed.
>
> Winter Warfare (R Event [CJ]): Until the beginning of your events phase two
>turns from now, terrain cards cannot be played during battles and units
>cannot be moved into or out of battles with actions. Players with Yuki no
>Onna in play may ignore these restrictions. *
>
>Now...with the new rules it looks as though the DPos wouldn't send people
>home but would bow them if they have less than 10 chi. This being foreign
>to the rules up to this point I thought I would bring it up.
We know the rule is there now, and yes, this result comes
about because of it.
;;;;;
>From: Dean McNabb - Tegel <dean.mcnabb@TEGEL.CO.NZ>
>Subject: Sensei interaction question
>
>If my opponent was using Kuro Sensei and I was using Yoshi Sensei and during
>a battle I played Iaijutsu Duel, my opponent can refuse it due to Kuro
>Sensei. But where is the loss of honor that refusing the duel coming from?
His Stronghold. He suffers the loss.
__________________________________________________
Jeff Alexander ( Legend of the Five Rings FAQ site (O
Phoenix Clan Scribe ) http://www.zdi.net/jwa/l5r )
/ http://www.planet.net.au/~zfaulkes/o-ushi.html /
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