(Message jeffa:297)
Subj: [L5RINFO] strategy for 2 December 1999
From: Jeff Alexander <jwa0@EARTHLINK.NET>
To: L5RINFO@ORACLE.WIZARDS.COM
Date: Mon, 06 Dec 1999 00:51:30 PST
X-Accept-Language: ja
-- /blue/homes/cowell/Mail/mhl.format --
>From: Kakita Yasuyo <yasuyo@MINDRUSH.COM.AU>
>Subject: Re: 3 TA Decks ???[Jeff]
>
>> Indeed. There are three TA decks friends of mine have that
>> I regularly face and lose to. It's gotten to the point where I
>> want to build a dedicated anti-TA deck regardless of its chances
>> versus other archetypes. They're so different I've decided I
>> probably can't. One is a typical CTB, another is a weenie horde,
>> the third is weenie-centric but otherwise fairly well-rounded.
>> Aside from War Weary (duh), Low Morale, and Plague of Locusts, I
>> can't think of any card or archetype that would hurt all three.
>
>Jeff I hope your having us on here.
"Having us on"?
>But for new players who may be wondering how to deal with their local TA
>player.
>
>Try Marries a Barbarian, and Unrequited Love.
They don't work on CTB.
>Street to Street + any send home action or bowing actions.
Not significantly stronger than send-home actions on their
own. It's no help against Test of Courage or Confusion at Court,
and it doesn't allow any additional send-home actions except
Refugees -- a card which is currently *useless* outside a combo
against *all* TA decks, and likely all other military decks too,
so if I draw it first it clogs up my hand.
I see where you're going with your plan to use all of these
together. I see no way it can possibly be fast enough.
>Dishonor also hurts the Imperial Palaces TA as if they are playing CTB they
>are going to go backwards at least a bit and you helping
>them will hurt them. Honorable new TA also hurts when dishonored as they
>have a lot of 0HR people they can use that they will have
>trouble getting out, limiting the number of people they can attack with
Dedicated dishonor, yes. A few casual metagame cards
don't cut the mustard in my experience. It doesn't slow a CTB's
deployment of Personalities or Followers, so it'll still kill you
in five turns. And it won't drop an uncorrupt deck below 0.
They start with the Favor and have too many high-PH cheapies.
I have an okay dishonor/anti-Personality deck. I'll see
about making it purely dishonor. I will have to give up any hope
of beating Ninja or Shadowlands with it, but I've had it long
enough I don't mind.
;;;;;
>From: Christian Riley <Drtyrm@AOL.COM>
>Subject: Re: [Jeff]School of Wizardry
>
>On the SL Refuge, under Phoenix deck lists, I have noticed that many Phoenix
>Honor runners do not use School of Wizardy. I have examined the FAQ and
>Accumulated Rulings, so...
>
>When bringing out a clan-aligned personality with a School do you gain his
>personal honor?
Yes.
The reason most honor decks don't use it is that it's too
slow to get going. The Shiba stronghold uses shugenja that are
so cheap that ordinary holdings are just as good. The other two,
since they only produce 3g, are so likely to be unable to buy
one until the third turn -- which means they can't use it until
turn four -- that they don't bother with the risk.
;;;;;
>From: Darrian A Dalangini <d_dalangini@EARTHLINK.NET>
>Subject: An open question to all!!
Hey there, Darrian. Welcome to the list!
>In designing your tournament level decks do you construct 40/40 speed
>type decks or larger more reactive decks. I see the logic behind each
>type and have historically chosen 40/40 speed (single victory path), but
>lately I have tried larger decks with some success. Is it true larger is
>better??
On the one hand, it's been true throughout much of L5R's
strategic history that advancing towards a victory condition
yourself is generally superior to trying to slow your opponent.
You need fewer cards to work towards one goal than to effectively
counteract several possible moves. Smaller decks are also more
consistant -- I don't think that comes as news to anyone who
plays CCGs. Consistancy is THE most important quality for a
winning deck to have, bar none.
On the other hand, larger decks don't diminish your odds of
drawing a particular card all that quickly. It's quite possible
to build a 45-50 card deck that plays out statistically similarly
to a 40-card deck when the extras are things like Ashigaru
Archers, Face of Ninube, and Boundless Depths of Water.
Something else Zen and I have noticed (and chatted about): in
the really *big* competitions, cookie-cutter decks seem likely to
make it to around 3rd or 4th place, but the top scorer more often
than not is something slightly different and notably more
flexible.
___________________________________
Jeff Alexander ( Legend of the Five Rings FAQ site (O
Phoenix Clan Scribe ) http://www.zdi.net/jwa/l5r )
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